Idius' Revenge Mac OS

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Exile: Escape From the Pit for Macintosh v2.0.1

  • 'Exile offers an easygoing point-and-click interface; pleasant, if unambitious, graphics; ... literate prose; and a vast scope.' - PC Games, Nov. 1996
  • 'From the top of its head to the tip of its toes, the game shows a lot of class.' - Computer Games Strategy Plus, Dec. 1996
  • 'Exile is a game that Ultima aficionados should put at the top of their download list.' - Computer Player
  • '4 out of 5 joysticks.' - Inside Mac Games Magazine, April 1995
  • 'Exile 1.1's hefty file size may seem excessive, but Jeff Vogel's adventure game offers commercial-quality graphics, cool puzzles to solve, and a slew of characters to interact with.' - MacWorld, July 1995


Exile: Escape From the Pit is the first game in the Exile trilogy, which takes place in the strange subterranean world of Exile. Exile is populated by the misfits and malcontents of the surface world, people who were forever banished to the underworld for being too strange, or too antisocial, or having too many incorrect opinions.
This is the fate you have just suffered, and it is up to you what to do from here. Will you try to escape the strange prison of Exile, will you try to gain power and save your fellow exiles from the monsters that threaten them, or will you try to gain revenge on the Empire that cast you below? It's up to you!


Exile is available in two different forms here. The first file is a .sit archive (about 1.7 MB), which your browser may be able to decompress on its own. If it can't, or if you get Corrupt Archive errors, download the binhexed version (.hqx), which is larger, but should be decodable by your browser. If you still have problems see How to unpack Mac archives ... for more information.

This game is not compatible with newer versions of the Macintosh. For more details, consult our Compatibility Guide.

Mac OS X Users and Registering Exile- If you are having problems getting these games to register properly, go into your Classic mode preferences, Advanced tab, and make sure the 'Use Mac OS 9 preferences from your home' box in unchecked.

This game is now free to play.

Description of ExileSee an Exile Screenshot

Download the fully registered Exile: Escape from the Pit
(For Macintosh)

If you have trouble with the above download, try the old .sit Exile Demo HERE.
Then email support for free unlocking keys.

This game will not run on Intel-based Macintoshes.
Exile FAQ

Troubleshooting FAQ for all our exile games.

If you are using Macintosh OS X and are having trouble getting this game towork, read this.

The complete Exile: Escape from the Pit Hint Book is available for free here on our site.

  1. Mac Os Mojave
  2. Idius' Revenge Mac Os X
  3. Mac Os Download
  4. Sidious Revenge Mac Os 11
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SpongeBob SquarePants: Revenge of the Flying Dutchman

Developer(s)Vicarious Visions, BigSky Interactive
Publisher(s)THQ
Platform(s)GameCube
Release date(s)NA December 18, 2002
EU March 28, 2003
Genre(s)Action, Platform
Mode(s)Single-player
Input methodsGameCube Controller
Compatibility5
Perfect
GameIDsGSQP78, GSQE78
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

A treasure turns into a terror in SpongeBob SquarePants: Revenge of the Flying Dutchman. While playing fetch one day with his pet snail Gary, SpongeBob stumbles upon a suspicious-looking treasure chest. Ignoring the warning signs covering its surface, SpongeBob opens the chest, only to discover he has released the imprisoned Flying Dutchman! The Dutchman is furious that he was disturbed, and now wants to make SpongeBob and his friends part of his ghostly crew. As you help SpongeBob stop the Dutchman from wreaking havoc in Bikini Bottom, you change costumes, collect gold coins, and interact with all your favorite characters from the TV show in an underwater adventure full of nautical nonsense that has Spongebob searching for lost treasure.

  • 1Problems
  • 2Enhancements
    • 2.116:9 Widescreen Gecko Code

Red Alert 2 + Yuri Revenge for Mac OSX Welcome to the 'C&C Red Alert 2' for Mac game page. This page contains information + tools how to port this game with a few simple steps so you can play it on your Mac just like a normal application using Porting Kit. Red Alert 2 is part of the C&C Ultimate Collection, which is way cheap on Kinguin! Explore the best Arcade software for Mac. Browse our catalog of over 50 000 mac apps. MacUpdate is serving app downloads since 1997.

Idius

Problems

Hang on Licensed by Nintendo

The game goes through massive slowdown on its initial 'Licensed by Nintendo' screen unless the 'Skip EFB Access from CPU' hack is enabled. Without it, loading times upwards of 10 minutes can be experienced before getting in-game, however once in-game without the hack a savestate can be created to bypass the long loading times. See issue 8110. This has been fixed in 5.0-9735 and 5.0-9638.

Black Menu

  • This is a list of Star Wars video games.Though there have been many hobbyist-made and freeware games based on the Star Wars movie series and brand, this page lists only the games that have been developed or published by LucasArts, or officially licensed by Lucasfilm.
  • Runs on: Mac OS Classic Blackbeard`s Revenge v.0.1.0 Blackbeard`s Revenge is a single player, multi-user online game based upon the golden age of piracy (1680 - 1720) in the Carribean.
  • LeChuck's Revenge features the same protagonist Guybrush Threepwood (and same antagonist the evil pirate Lechuck which was supposed to be dead in Monkey Island 1!) the same excellent sense of humor under the same point and click RPG adventure graphical game engine!

When using Skip EFB Access, a black screen is shown after the Big Sky logo rather than the menu. Pressing the A button on the controller will start the game. Skip EFB Access is not needed after 5.0-9735 and 5.0-9638.

Mac Os Mojave

Enhancements

16:9 Widescreen Gecko Code

NA

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with SpongeBob SquarePants: Revenge of the Flying Dutchman since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14085(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0.2Windows 7Intel Core i5-3570K @ 3.4GHzAMD Radeon HD 7970Game crashes sporadically, usually when entering/exiting areas. High-resolution play barely works. Requires OpenGL.S8
4.0-4368Ubuntu 14.04Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 650Only starts with Skip EFB Access from CPU, otherwise crashes on a 7x10 box of pixels before intro cutscene. Needs Real XFB to display cutscenes. Playable, but can slow down to 80% in outdoor areas. Able to beat the first few zones without issue. No noticeable graphical errors.Xerxes
4.0-5110Windows 8Intel Core i3-2100 @ 3.1GHzNVIDIA GeForce GTX 660The game hangs at a black screen after the Big Sky logo. All workarounds have been applied but still no dice.Nehalem
4.0-5110Ubuntu 14.10Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 650Licensed by Nintendo screen now displays instead of being a bunch of giant pixels thanks to 4.0-4603, but in order to even see it you have to turn off Skip EFB Access from CPU which causes extreme load times, upwards of 10 minutes. With the hack enabled this loading screen is somehow bypassed and the game boots quickly as normally expected. Using Skip EFB Access, after the Big Sky logo the screen goes black apparently infinitely, but mashing start lets the game continue. Plays the same as 4.0-4368 except maybe a bit faster.Xerxes
4.0-9237Windows 10Intel Core i5-4690k @ 4.2GHzNVIDIA GeForce GTX 960Running in OpenGL with Antialiasing: None, Anistropic Filtering: 1x, and Internal: Auto (Multiple of 640x528). For hacks I had to disable Skip EFB Access from CPU in order to get past the Sky logo. But otherwise runs 30-60FPS. Almost perfect, but there's still some stuttering.Spongeyperson
5.0-3437Windows 10Intel Core i7-4790k @ 4GHzNVIDIA GeForce GTX 1070Finished half the game, running in Vulkan (experimental) with Antialiasing: None, Anistropic Filtering: 1x, and Internal: 3x Native (1920x1584) for 1080p. But otherwise almost 60FPS the entire time. Pretty much perfect, just some minor graphical glitches, like Bubbles on Main Menu flickering and lights showing textures incorrectly, but nothing distracting, and i found that playing in Vulkan increases framerate and decreases stutter alot more. I did test OpenGL performance on Windows and it seems the most stable option, but framerate and stutter is very inconsistent. If you're on Windows, i suggest using Vulkan, as it's worth the very minor graphical glitches, just be in mind it's still experimental (at the time of writing this).Spongeyperson
5.0-3437Mac OS X 10.12.4Intel Core i7-4790k @ 4GHzNVIDIA GeForce GTX 1070Finished the other half the game, running in OpenGL on Mac OS X, using the same settings as explained above, it seems that OpenGL stutters alot less on Mac OS X than it does on Windows, the game is very playable on both platforms.Spongeyperson
5.0-10833Lubuntu 18.10Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 1060The initial loading for the game is still really slow, but now it runs at 7-12% speed instead of 0-1%. It finishes in around 50 seconds (over 10x faster than before when it took 10 minutes) so it's just fine, no need for Skip EFB Access anymore. Everywhere else the game runs full speed. There's some screen tearing, probably fixed by V-Sync but I didn't try it. Since the loading screen is manageable and just slowdown, and screen tearing doesn't normally affect rating as far as I know, this game is perfect. Played up to meeting Patrick delivering food downtown.Xerxes

Idius' Revenge Mac Os X

Gameplay Videos

Mac Os Download


Sidious Revenge Mac Os 11

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